28 Ott 2002
Costruzione di Interfacce - Paolo Cignoni
34
Puntatori a oggetti
v[Foo.H]
class Foo {
public:
   Foo();             // default constructor
   Foo(int a, int b); // another constructor
   ~Foo();            // destructor

   void bar();        // random method
   int blah;          // random public instance variable
};
vin java
vFoo myFooInstance = new Foo(0, 0);
vIn c++
vFoo* myFooInstance = new Foo(0, 0)