6 Dicembre 2002
Costruzione di Interfacce - Paolo Cignoni
12
OnSize
vLa solita
vvoid CGLWnd::OnSize(UINT nType, int cx, int cy)
v{
v TRACE("CGLWnd::OnSize()\n");
v CRect rect;
v if(SetGL()){
v glMatrixMode (GL_PROJECTION);  
v glLoadIdentity ();
v aspect=(float)cx/(float)cy;
v glViewport (0, 0, (GLsizei) cx, (GLsizei) cy);
v }
v}
v