Trivial class to represent a triangle with its normal
Trivial class to represent a triangle with its normal. For each triangle we store three point3f and a normal. Note that this is a very naive approach, we do not take into account that vertexes can be shared or that normal can be per vertex instead of per-face.
Point3f N
void CalcNormal()
bool operator < ( Triangle const & p ) const
bool operator == ( Triangle const & p ) const
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