This class represent a generic asteroid
This class represent a generic asteroid. Version History
- 0.1 First Release.
- 0.4s Added methods for explosions (Explode,Hit) and the strenght of the asteroids. In this way how and if an asteroid explode is a characteristic of the asteroids itself.
float size
int strenght
Ast()
Ast(const Point3f &_p, const float _angle, const Point3f &_v, float _av, float _size)
int Draw()
void Explode(list<Ast *> &AL, list<GameObj *> &OL)
void GenerateSub(Mesh &AstM)
Sub
int Points()
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