class Bonus: public GameObjTimed

This class represent a bounus

Inheritance:


Public Methods

[more] Bonus(char *filename, char *texturename)
Minimal Constructor
[more]int Draw()

Inherited from GameObjTimed:

Public Fields

oint ttl

Public Methods

ovoid Update(int t)

Inherited from GameObj:

Public Fields

oPoint3f p
oPoint3f axis
ofloat angle
oPoint3f v
ofloat av
obool active
oSphere3f B

Public Methods

oPoint3f VDir()
obool Collide(GameObj *o)
ovoid DrawBound()
obool operator < ( GameObj const & o ) const
obool operator == ( GameObj const & o ) const

Documentation

This class represent a bounus. Version History
  • 0.6 First Release
o Bonus(char *filename, char *texturename)
Minimal Constructor

oint Draw()


This class has no child classes.

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