Table of contents
Chapter index
Previous slide
Next slide
249
Syntax: NormalInterpolator
Controlling shading on coordinate-based geometry
Syntax: NormalInterpolator
A
NormalInterpolator
node describes a normal set
keys
- key fractions
values
- key normal lists (X,Y,Z lists)
Interpolates
lists
of normals, similar to the
CoordinateInterpolator
NormalInterpolator { key [ 0.0, . . . ] keyValue [ 0.0 1.0 1.0, . . . ] }
Typically route into a
Normal
node's
set_vector
input