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Daniele Panozzo
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DHFSlicer: double height-field slicing for milling fixed-height materials
Autocuts: Simultaneous Distortion and Cut Optimization for UV Mapping
Field-aligned online surface reconstruction
Position-Based Tensegrity Design
Robust hex-dominant mesh generation using field-guided polyhedral agglomeration
Image Content Retargeting: Maintaining Color, Tone, and Spatial Consistency
Data-Driven Interactive Quadrangulation
Instant Field-aligned Meshes
Texture Mapping Real-World Objects with Hydrographics
Accurate and Efficient Lighting for Skinned Models
Frame fields: Anisotropic and non-orthogonal cross fields
Animation-Aware Quadrangulation
Automatic Construction of Quad-Based Subdivision Surfaces using Fitmaps
Simple Quad Domains for Field Aligned Mesh Parametrization
Adaptive quad mesh simplification
Practical quad mesh simplification
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