allocateOutputMemory(ImageGLVec imgIn, ImageGL *imgOut, bool bDelete) | pic::pic::FilterGL | inline |
bDelete | pic::pic::FilterGL | |
bFboOwn | pic::pic::FilterGL | protected |
bindTechnique() | pic::pic::FilterGL | inlinevirtual |
changePass(int pass, int tPass) | pic::pic::FilterGL | inlinevirtual |
fbo | pic::pic::FilterGL | protected |
filter | pic::pic::FilterGLGaussian3D | protected |
FilterGL() | pic::pic::FilterGL | inline |
FilterGLGaussian3D() | pic::pic::FilterGLGaussian3D | inline |
FilterGLGaussian3D(float sigma) | pic::pic::FilterGLGaussian3D | inline |
FilterGLNPasses() | pic::pic::FilterGLNPasses | |
filters | pic::pic::FilterGL | |
fragment_source | pic::pic::FilterGL | |
gammaCorrection(std::string fragment_source, bool bGammaCorrection) | pic::pic::FilterGL | inlinestatic |
geometry_source | pic::pic::FilterGL | |
getFbo() | pic::pic::FilterGLNPasses | inlinevirtual |
getFilter(int i) | pic::pic::FilterGLNPasses | protectedvirtual |
getIterations() | pic::pic::FilterGLNPasses | protectedvirtual |
imgAllocated | pic::pic::FilterGLNPasses | protected |
imgTmp | pic::pic::FilterGLNPasses | protected |
imgTmpSame | pic::pic::FilterGLNPasses | protected |
insertFilter(FilterGL *flt) | pic::pic::FilterGL | inline |
OutputSize(ImageGLVec imgIn, int &width, int &height, int &frames, int &channels) | pic::pic::FilterGLNPasses | virtual |
param | pic::pic::FilterGL | protected |
PreProcess(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGLNPasses | inlineprotectedvirtual |
Process(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGLNPasses | virtual |
ProcessGen(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGLNPasses | protected |
ProcessSame(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGLNPasses | protected |
quad | pic::pic::FilterGL | protected |
release() | pic::pic::FilterGL | inline |
releaseAux() | pic::pic::FilterGLNPasses | protectedvirtual |
setFbo(Fbo *fbo) | pic::pic::FilterGL | inline |
setTarget(GLenum target) | pic::pic::FilterGL | inline |
setupAux(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGL | inlinevirtual |
setupAuxNGen(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGLNPasses | protected |
setupAuxNSame(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGLNPasses | protected |
target | pic::pic::FilterGL | protected |
technique | pic::pic::FilterGL | protected |
unbindTechnique() | pic::pic::FilterGL | inlinevirtual |
update(float sigma) | pic::pic::FilterGLGaussian3D | inline |
vertex_source | pic::pic::FilterGL | |
~FilterGL() | pic::pic::FilterGL | inline |
~FilterGLGaussian3D() | pic::pic::FilterGLGaussian3D | inline |
~FilterGLNPasses() | pic::pic::FilterGLNPasses | |