allocateOutputMemory(ImageGLVec imgIn, ImageGL *imgOut, bool bDelete) | pic::pic::FilterGL | inline |
bDelete | pic::pic::FilterGL | |
bFboOwn | pic::pic::FilterGL | protected |
bindTechnique() | pic::pic::FilterGL | inlinevirtual |
changePass(int pass, int tPass) | pic::pic::FilterGL | inlinevirtual |
execute(ImageGL *imgIn, float sigma_s, float sigma_r) | pic::pic::FilterGLBilateral2DG | inlinestatic |
execute(std::string nameIn, std::string nameOut, float sigma_s, float sigma_r, int testing=1) | pic::pic::FilterGLBilateral2DG | inlinestatic |
fbo | pic::pic::FilterGL | protected |
FilterGL() | pic::pic::FilterGL | inline |
FilterGLBilateral2DG(float sigma_s, float sigma_r) | pic::pic::FilterGLBilateral2DG | |
filters | pic::pic::FilterGL | |
fragment_source | pic::pic::FilterGL | |
gammaCorrection(std::string fragment_source, bool bGammaCorrection) | pic::pic::FilterGL | inlinestatic |
gauss3D | pic::pic::FilterGLBilateral2DG | protected |
geometry_source | pic::pic::FilterGL | |
getFbo() | pic::pic::FilterGL | inlinevirtual |
gridBlurGL | pic::pic::FilterGLBilateral2DG | protected |
gridGL | pic::pic::FilterGLBilateral2DG | protected |
insertFilter(FilterGL *flt) | pic::pic::FilterGL | inline |
OutputSize(ImageGLVec imgIn, int &width, int &height, int &channels, int &frames) | pic::pic::FilterGL | inlinevirtual |
param | pic::pic::FilterGL | protected |
Process(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGLBilateral2DG | virtual |
quad | pic::pic::FilterGL | protected |
release() | pic::pic::FilterGL | inline |
releaseAux() | pic::pic::FilterGL | inlinevirtual |
s_R | pic::pic::FilterGLBilateral2DG | protected |
s_S | pic::pic::FilterGLBilateral2DG | protected |
scatter | pic::pic::FilterGLBilateral2DG | protected |
setFbo(Fbo *fbo) | pic::pic::FilterGL | inline |
setTarget(GLenum target) | pic::pic::FilterGL | inline |
setupAux(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGL | inlinevirtual |
sigma_r | pic::pic::FilterGLBilateral2DG | protected |
sigma_s | pic::pic::FilterGLBilateral2DG | protected |
slicer | pic::pic::FilterGLBilateral2DG | |
target | pic::pic::FilterGL | protected |
technique | pic::pic::FilterGL | protected |
unbindTechnique() | pic::pic::FilterGL | inlinevirtual |
vertex_source | pic::pic::FilterGL | |
~FilterGL() | pic::pic::FilterGL | inline |