This is the complete list of members for pic::pic::FilterGLNonLinear1D, including all inherited members.
acc_operator | pic::pic::FilterGLNonLinear1D | protected |
allocateOutputMemory(ImageGLVec imgIn, ImageGL *imgOut, bool bDelete) | pic::pic::FilterGL | inline |
bDelete | pic::pic::FilterGL | |
bFboOwn | pic::pic::FilterGL | protected |
bindTechnique() | pic::pic::FilterGL | inlinevirtual |
changePass(int pass, int tPass) | pic::pic::FilterGL1D | virtual |
dirs | pic::pic::FilterGL1D | protected |
fbo | pic::pic::FilterGL | protected |
FilterGL() | pic::pic::FilterGL | inline |
FilterGL1D(int direction, GLenum target) | pic::pic::FilterGL1D | |
FilterGLNonLinear1D(int kernelSize, std::string acc_operator, GLenum target) | pic::pic::FilterGLNonLinear1D | inline |
filters | pic::pic::FilterGL | |
fragment_source | pic::pic::FilterGL | |
FragmentShader(ImageGL *weights, int direction, GLenum target) | pic::pic::FilterGLNonLinear1D | inlineprotected |
pic::pic::FilterGL1D::FragmentShader() | pic::pic::FilterGL1D | inlineprotectedvirtual |
gammaCorrection(std::string fragment_source, bool bGammaCorrection) | pic::pic::FilterGL | inlinestatic |
geometry_source | pic::pic::FilterGL | |
getFbo() | pic::pic::FilterGL | inlinevirtual |
halfKernelSize | pic::pic::FilterGLNonLinear1D | protected |
initShaders() | pic::pic::FilterGL1D | protectedvirtual |
insertFilter(FilterGL *flt) | pic::pic::FilterGL | inline |
kernelSize | pic::pic::FilterGLNonLinear1D | protected |
OutputSize(ImageGLVec imgIn, int &width, int &height, int &channels, int &frames) | pic::pic::FilterGL | inlinevirtual |
param | pic::pic::FilterGL | protected |
Process(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGL1D | virtual |
quad | pic::pic::FilterGL | protected |
release() | pic::pic::FilterGL | inline |
releaseAux() | pic::pic::FilterGL | inlinevirtual |
setFbo(Fbo *fbo) | pic::pic::FilterGL | inline |
setSlice(int slice) | pic::pic::FilterGL1D | inline |
setSlice2(int slice) | pic::pic::FilterGL1D | inline |
setTarget(GLenum target) | pic::pic::FilterGL | inline |
setUniform() | pic::pic::FilterGL1D | |
setUniformAux() | pic::pic::FilterGLNonLinear1D | inlinevirtual |
setupAux(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGL | inlinevirtual |
slice | pic::pic::FilterGL1D | protected |
target | pic::pic::FilterGL | protected |
technique | pic::pic::FilterGL | protected |
unbindTechnique() | pic::pic::FilterGL | inlinevirtual |
update(int kernelSize) | pic::pic::FilterGLNonLinear1D | inline |
vertex_source | pic::pic::FilterGL | |
weights | pic::pic::FilterGL1D | protected |
~FilterGL() | pic::pic::FilterGL | inline |
~FilterGL1D() | pic::pic::FilterGL1D | inline |
~FilterGLNonLinear1D() | pic::pic::FilterGLNonLinear1D | inline |