PICCANTE  0.4
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pic::pic::FilterGLGaussian1D Member List

This is the complete list of members for pic::pic::FilterGLGaussian1D, including all inherited members.

allocateOutputMemory(ImageGLVec imgIn, ImageGL *imgOut, bool bDelete)pic::pic::FilterGLinline
bDeletepic::pic::FilterGL
bFboOwnpic::pic::FilterGLprotected
bindTechnique()pic::pic::FilterGLinlinevirtual
bWeightsOwnpic::pic::FilterGLGaussian1Dprotected
changePass(int pass, int tPass)pic::pic::FilterGL1Dvirtual
dirspic::pic::FilterGL1Dprotected
execute(std::string nameIn, std::string nameOut, float sigma)pic::pic::FilterGLGaussian1Dinlinestatic
fbopic::pic::FilterGLprotected
FilterGL()pic::pic::FilterGLinline
FilterGL1D(int direction, GLenum target)pic::pic::FilterGL1D
FilterGLConv1D()pic::pic::FilterGLConv1D
FilterGLConv1D(ImageGL *weights, int direction, GLenum target)pic::pic::FilterGLConv1D
FilterGLGaussian1D(float sigma, int direction, GLenum target)pic::pic::FilterGLGaussian1D
filterspic::pic::FilterGL
fragment_sourcepic::pic::FilterGL
FragmentShader()pic::pic::FilterGLConv1Dprotectedvirtual
gammaCorrection(std::string fragment_source, bool bGammaCorrection)pic::pic::FilterGLinlinestatic
geometry_sourcepic::pic::FilterGL
getFbo()pic::pic::FilterGLinlinevirtual
initShaders()pic::pic::FilterGL1Dprotectedvirtual
insertFilter(FilterGL *flt)pic::pic::FilterGLinline
OutputSize(ImageGLVec imgIn, int &width, int &height, int &channels, int &frames)pic::pic::FilterGLinlinevirtual
parampic::pic::FilterGLprotected
pgpic::pic::FilterGLGaussian1Dprotected
Process(ImageGLVec imgIn, ImageGL *imgOut)pic::pic::FilterGL1Dvirtual
quadpic::pic::FilterGLprotected
release()pic::pic::FilterGLinline
releaseAux()pic::pic::FilterGLGaussian1Dinlinevirtual
setFbo(Fbo *fbo)pic::pic::FilterGLinline
setSlice(int slice)pic::pic::FilterGL1Dinline
setSlice2(int slice)pic::pic::FilterGL1Dinline
setTarget(GLenum target)pic::pic::FilterGLinline
setUniform()pic::pic::FilterGL1D
setUniformAux()pic::pic::FilterGLConv1Dinlinevirtual
setupAux(ImageGLVec imgIn, ImageGL *imgOut)pic::pic::FilterGLinlinevirtual
sigmapic::pic::FilterGLGaussian1Dprotected
slicepic::pic::FilterGL1Dprotected
targetpic::pic::FilterGLprotected
techniquepic::pic::FilterGLprotected
unbindTechnique()pic::pic::FilterGLinlinevirtual
update(float sigma)pic::pic::FilterGLGaussian1D
vertex_sourcepic::pic::FilterGL
weightspic::pic::FilterGL1Dprotected
~FilterGL()pic::pic::FilterGLinline
~FilterGL1D()pic::pic::FilterGL1Dinline
~FilterGLConv1D()pic::pic::FilterGLConv1D
~FilterGLGaussian1D()pic::pic::FilterGLGaussian1D