Real-Time High Fidelity Inverse Tone Mapping for Low Dynamic Range Content



AbstractIn this paper, we present a novel parallel implementation of a high fidelity inverse tone mapping operator. Our method makes use of point based graphics to accelerate density estimation, and multi-core CPUs for extracting light sources. We show that our method can achieve real-time performance on a lower-end graphics card, with minimum loss of quality.

Francesco Banterle
Francesco Banterle

Researcher at the Visual Computing Lab