Example 7: Streaming LoD Image

A WebGL-enabled browser is needed to run the examples.
Refer to this page for a quick HOWTO.


This demo streams a large multiresolution image, managing an internal cache and a request queue, using frustum culling and projected error for prioritizing hierarchy nodes.


Key "1" : Toggle Textured Geometry
Key "2" : Toggle Nodes Bounding Boxes
LeftMouseButton + MouseMove : Rotate
MiddleMouseButton or (Shift + LeftMouseButton) + MouseMove : Pan
MouseWheel : Scale
Shift + MouseWheel : Dolly
Shift+R : Reset Trackball