v#include<stdio.h>
v#include<GL/glut.h>
v
vvoid myRedrawFunc()
v{
v glClear(GL_COLOR_BUFFER_BIT |
GL_DEPTH_BUFFER_BIT);
v glutSwapBuffers();
v}
vvoid myIdle() { glutPostRedisplay();}
vint main(int argc, char
*argv[])
v{
v glutInit(&argc, argv);
v glutInitDisplayMode(GLUT_RGBA |
GLUT_DEPTH | GLUT_DOUBLE);
v glutIdleFunc(myIdle);
v glutCreateWindow("Colors");
v glutDisplayFunc(myRedrawFunc);
v glutMainLoop();
//Passare al SO il controllo.
v return 0;
v}
v
v