vclass CSGGroup :public
CSGNode
v{ public:
v virtual ~CSGGroup();
v typedef list<CSGNode *>::iterator iterator;
v list<CSGNode *> Sons;
v virtual void glDraw(const float DocTime);
v};
v
vCSGGroup::~CSGGroup() //distruttore: disalloca tutti i figli
v{
v for(iterator i=Sons.begin();i!=Sons.end();++i)
v delete (*i);
v}
v
vvoid CSGGroup::glDraw(const
float DocTime)
v{
v glPushMatrix();
v for(iterator i=Sons.begin();i!=Sons.end();++i)
v (*i)->glDraw(DocTime);
v glPopMatrix();
v}
v