The main code
Game
Global Variable storing the current Game Section It can point either to GS or to GI
GS
Global Variable storing the Game Session
GI
Global Variable storing the Game intro
AudioFlag
Global Flag for excluding audio
Audio Stuff
All we need for playing music and effects
GLUT callbacks
These functions are called back by GLUT main loop
Alphabetic index
Hierarchy of classes
This page was generated with the help of
DOC++
.