This class represent a bullet fired by a ship
This class represent a bullet fired by a ship. Version History
- 0.1 First Release
- 0.4s subclassed from GameObjTimed and added strenght,
Bullet(const Point3f &_p, const float _angle)
Bullet(const Point3f &_p, const float _angle, const Point3f &_v)
int Draw()
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