A Steroid 0.6 This is the documentation of the sixth version of A Steroid.
New Features:
- Bonus: One of the asteroids hides a bonus giving triple shot to the spaceship. The Bonus class is subclassed from GameObjTimed.
- Level of Details: In the intro GameIntro we have use a level of detail management of the flying asteroids in order to achieve a larger number of asteroids with the lowest triangle count.
Known bugs and problems:
- Memory management is still a mess. We do not delete allocated asteroids and subasteroids...
Alphabetic index Hierarchy of classes