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VCG Library
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vcg::vertex::Radius< A, TT > Class Template Reference

Component: Per vertex radius More...

#include <component.h>

Inheritance diagram for vcg::vertex::Radius< A, TT >:

Public Types

typedef A RadiusType
 

Public Member Functions

const RadiusType & R () const
 
RadiusType & R ()
 
const RadiusType & cR () const
 
template<class RightValueType >
void ImportData (const RightValueType &rVert)
 

Static Public Member Functions

static bool HasRadius ()
 
static void Name (std::vector< std::string > &name)
 

Detailed Description

template<class A, class TT>
class vcg::vertex::Radius< A, TT >

Component: Per vertex radius

This component keep a floating point value meant to be the average distance from the surrounding vertices. Used in point clouds by some of the point splatting and MLS surface algorithms.


The documentation for this class was generated from the following file: