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Alessandro Muntoni

Istituto di Scienza e Tecnologie dell'Informazione (ISTI)
Consiglio Nazionale delle Ricerche (CNR)
Via Moruzzi,1
56124 Pisa

I am a Research Fellow of the Visual Computing Lab of ISTI-CNR in Pisa.
My research is focused on Computer Graphics, mainly on Digital Fabrication and Geometry Processing.
Before joining the VCLab, I was part of the CG3HCI group of the University of Cagliari, where I earned my BSc, MSc and Ph.D.



Fabrication Oriented Shape Decomposition using Polycube Mapping

Filippo Fanni, Gianmarco Cherchi, Alessandro Muntoni, Alessandro Tola, Riccardo Scateni
Computer & Graphics, 2018
[Paper] [BibTex]

Simplification of Shapes for Fabrication with V-Groove Milling Tools

Alessandro Muntoni, Andreas Scalas, Stefano Nuvoli, Riccardo Scateni
Smart Tools and Applications in Graphics, 2018 (Brescia, Italy)
[Paper] [Additional Material] [BibTex]


Axis-Aligned Height-Field Block Decomposition of 3D Shapes

Alessandro Muntoni, Marco Livesu, Riccardo Scateni, Alla Sheffer, Daniele Panozzo
ACM Transaction on Graphics (TOG), 2018
(Siggraph Asia 2018, Tokyo, Japan)
[Paper] [Code] [Data] [Web Site] [BibTex]


A Seamless Pipeline for the Acquisition of the Body Shape: the Virtuoso Case Study

Marianna Saba, Fabio Sorrentino, Alessandro Muntoni, Sara Casti, Gianmarco Cherchi,
Alessandro Carcangiu, Fabrizio Corda, Alessio Murru, Lucio Davide Spano, Riccardo Scateni,
Ilaria Vitali, Ovidio Salvetti, Massimo Magrini, Andrea Villa, Andrea Carboni,
Pascali Maria Antonietta
Smart Tools and Applications in Graphics, 2017 (Catania, Italy)
[Paper] [BibTex]


ChIP: Teaching coding in primary schools

Fabio Sorrentino, Lucio Davide Spano, Sara Casti, Alessandro Carcangiu, Fabrizio Corda,
Gianmarco Cherchi, Alessio Murru, Alessandro Muntoni, Stefano Nuvoli, Riccardo Scateni
CEUR Workshop Proceedings 1910, 106-110, 2017
[Paper] [BibTex]


Skeleton‐driven Adaptive Hexahedral Meshing of Tubular Shapes

Computer Graphics Forum 35 (7), 237-246, 2016
(Pacific Graphics 2016, Okinawa, Japan)




A C++ library which provides algorithms and data structures for computational geometry and geometry processing, and interface for an easy use of libraries like CGAL, LibIGL, CinoLib.
[Code] [BibTex]



Geometry Processing for Subtractive Fabrication

Alessandro Muntoni, Riccardo Scateni
Ph.D. Thesis, 2018
[Thesis] [BibTex]


Simplifying the Shape of triangle meshes for Unfolding, Milling and Fabrication

Alessandro Muntoni, Riccardo Scateni
Master's Thesis, 2014

Posters and Doctoral Consortium


Fabrication of Simplified Shapes using Digital CNC Machines

Alessandro Muntoni
Doctoral Consortium Eurographics 2017, (Lyon, France)
[Poster] [Research Statement]


Algorithms for the Physical Fabrication of Shapes using 3-Axis Milling Machines

Alessandro Muntoni
Notte dei Ricercatori 2016 (Cagliari, Italy)


Simplifying the Shape of triangle meshes for Unfolding, Milling and Fabrication

Alessandro Muntoni
“Advanced Technologies from DENIS” workshop, 2015 (Cagliari, Italy)

Participation to Projects


DSurf - Scalable Computational Methods for 3D Printing Surfaces

DSurf is a project which aims to develop scalable algorithms to design surfaces with patterns of predictable appearance and mechanical properties, validating these algorithms with physical measurements.
Scientific Coordinator: PELLACINI Fabio
Scientific Manager: SCATENI Riccardo
: Università degli Studi di CAGLIARI
Protocol: 2015B8TRFM_004
Setctor: ERC PE6


Virtuoso project

Virtuoso is a project which aims at creating a seamless interactive support for fitness and wellness activities in touristic resorts.
Coordinator: SCATENI Riccardo
CUP: F78C13000530002
Financier: Regione Sardegna, L.R. 7/2007, Bando 2013