Siggraph 2015
Data-Driven Interactive Quadrangulation

We propose an interactive quadrangulation method based on a large collection of patterns that are learned from models manually designed by artists.



Siggraph 2015
Elastic Textures for Additive Fabrication

We introduce elastic textures: a set of parametric, tileable, printable, cubic patterns achieving a broad range of elastic material properties: the softest pattern is over a thousand times softer than the stiffest, and the Poisson ratios range from below zero to nearly 0.5...



Eurographics 2015
Statics Aware Grid Shells

We introduce a framework for the generation of polygonal grid-shell architectural structures, whose topology is designed in order to excel in static performances....



ACM TOG Siggraph Asia 2014
FIeld-Aligned Mesh Joinery

Mesh joinery is an innovative method to produce illustrative shape approximations suitable for fabrication. Mesh joinery is capable of producing complex fabricable structures in an efficient and visually pleasing manner.


SIGGRAPH 2014
Robust Field-aligned Global Parametrization

We present a robust method for computing locally bijective global parametrization aligned with a given cross-field. The singularities of the parametrization in general agree with singularities of the field, except in a small number of cases when several additional cones need to be added in a controlled way.

Eurographics GCH 2014
Interlocking pieces for printing tangible Cultural Heritage replicas

We propose a technique to decompose a 3D digital shape into a set of interlocking pieces that are easy to be manufactured and assembled.

Eurographics GCH 2014
Digital Fabrication Technologies for Cultural Heritage (STAR)

We present a robust method for computing locally bijective global parametrization aligned with a given cross-field. The singularities of the parametrization in general agree with singularities of the field, except in a small number of cases when several additional cones need to be added in a controlled way.

Computer Graphics Forum 2013
Quad-Meshing generation and processing: A Survey

Quadrilateral meshes, especially semi-regular ones, have advantages for many applications, and significant progress was made in quadrilateral mesh generation and processing during the last several years.

SGP 2013
Animation-Aware Quadrangulation

Geometric meshes that model animated characters must be designed while taking into account the deformations that the shape will undergo during animation. We analyze an input sequence of meshes with point-to-point correspondence, and we automatically produce a quadrangular mesh that fits well the input animation

Eurographics 2012 Star
Quad Meshing

In this State of the Art Report, we discuss the advantages and problems of techniques operating on quadrilateral meshes, including surface analysis and mesh quality, simplification...


IEEE Visualization 2011An Interative local flattening operator..

 In this paper we propose a novel framework for the analysis of 2D information distributed over 3D geometry, based on a locally smooth parametrization technique that allows us to treat local 3D data in terms of image content

Siggraph Asia 2011
Global parametrization of Range Image Sets

We present a method to globally parameterize a surface represented by height maps over a set of planes (range images). In contrast to other parameterization techniques, we do not start with a manifold mesh.

Siggraph Asia 2011
Simple Quad domains for Field Aligned..

We present a method for the global parametrization of meshes that preserves alignment to a cross field in input while obtaining a parametric domain made of few coarse axis-aligned rectangular patches,which form an abstract base complex without T-junctions. 

IEEE TVCG 2011
Automatic contruction of Quad-Based Subdivision

We present an automatic method to produce a Catmull-Clark subdivision surface that fits a given input mesh. Its control mesh is coarse and adaptive, and it is obtained by simplifying an initial mesh at high resolution.

SIGGRAPH 2010 ACM Transactions On Graphics Feature aligned T-meshes

T-meshes offer more flexibility for reduction of the number of patches and vertices in a base domain while maintaining alignment with geometric features. At the same time, T-meshes retain many desirable features of quadrangulations, allowing construction of high-order representations, easy packing of regularly sampled geometric data into textures, as well as supporting different types of discretizations for physical simulation.

EUROGRAPHICS 2010  Practical quad mesh simplification

We present an innovative approach to incremental quad mesh simplification, i.e. the task of producing a low complexity quad mesh starting from a high complexity one.


IEEE Computer Graphics & Applications 2010Solid-Texture Synthesis: A Survey

In this survey, we illustrate the different algorithms proposed in literature to synthesize and represent solid textures. Solid textures are an efficient instrument to compactly represent both the external and internal appearance of 3D objects, providing practical advantages with respect to classical 2D texturing.


IEEE TVCG 2010  Almost Isometric mesh Parametrization...

In this paper we propose a robust, automatic technique to build a global hi-quality parameterization of a two-manifold triangular mesh.

The Visual Computer CGI 2010  Real-time single Scattering Inside...

In this paper we propose a novel technique to perform real-time rendering of translucent inhomogeneous materials.

The Visual Computer 2009  Splitting Cubes, a fast technique for...

This paper presents the Splitting Cubes, a fast and robust technique to perform interactive virtual cutting on deformable objects.

Pacific Graphics 2008Reconstructing head models for...

In this paper we present a completely automatic system, which produces a 3D model of a head starting from simple input data (five photos and some key-points indicated by user). The system proves to be fast, automatic, robust and reliable: geometric validation and preliminary assessments show that it can be accurate enough for HRTF calculation..

Eurographics 2007Texturing Internal Surfaces...

We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal surfaces of the 3D model are revealed as it is cut, carved, or simply clipped, we synthesize their texture from the input photographs.





DIgital Heritage 2013
A computer-assisted constraint-based system for reassembling

We propose a computer-assisted constraint-based methodology for virtual reassembly of Cultural Heritage (CH) artworks. Instead than focusing on automatic, unassisted re- assembly, we targeted the scenarios where the reconstruction process is not be based on shape properties only but it is build over the experience and intuition of a CH expert

IJBET 2011
New Techniques for computer-based simulation in surgical training

This paper presents some research and applicative results on Computer Assisted Surgery (CAS) achieved in the framework of EndoCAS, a newly founded Center of Excellence in Pisa.

Eurographics Italian Chapter 2010
Adaptive Quad Mesh Simplification

We present an improved algorithm for the progressive simplification of quad meshes, which adapts the resolution of the mesh to details of the modeled shape. We extend previous work  by simplifying the approach and combining it with the concept of Fitmaps.

ACM VRST 2007A Robust Method for Real-Time thread simulation

In this paper, we present a physically based model for real-time simulation of thread dynamics. Our model captures all the relevant aspects of the physics of the thread, including quasi-zero elasticity, bending, torsion and self-collision, and it provides output forces for the haptic feedback.

Eurographics Italian Chapter 2007Techniques for computer-assisted surgery

In the recent decades robotic and computer science have been gaining more and more relevance in all aspects of our lives. In surgery, for example, they gave birth to procedures that would be impossible to perform otherwise (e.g. tele-surgery, nano-surgery).

VRYPHYS 2005Robust segmentation of Anatomical structures..

We propose a 3D balloon/isosurface segmentation method joining the advantages in curvature control, leakage penalization and efficiency of parametric surfaces with a fast re-parametrization handling topological changes.





PHD ThesisA robust approach to interactive virtual cutting: geometry and color