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PIC_INLINE GLuint | pic::generateTexture2DGL (int width, int height, int channels, float *data=NULL, bool mipmap=false) |
| generateTexture2DGL More...
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PIC_INLINE GLuint | pic::generateTextureCubeMapGL (int width, int height, int channels, int frames, float *data=NULL) |
| generateTextureCubeMapGL More...
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PIC_INLINE GLuint | pic::generateTexture3DGL (int width, int height, int channels, int frames, float *data=NULL) |
| generateTexture3DGL More...
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PIC_INLINE GLuint | pic::generateTexture2DArrayGL (int width, int height, int channels, int frames, float *data=NULL) |
| generateTexture2DArrayGL More...
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PIC_INLINE GLuint | pic::generateTexture2DU32GL (int width, int height, int channels, int *data=NULL) |
| generateTexture2DU32GL More...
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◆ PIC_UTIL_GL_BUFFER_ALLOCATION_HPP
#define PIC_UTIL_GL_BUFFER_ALLOCATION_HPP |