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Research
Architectural Geometry
Architectural Geometry advances design and optimization techniques in the domain of free form architecture.
Francesco Laccone
,
Davide Pellis
Digital Fabrication
The research pursued in this field is focused on developing new fabrication processes or improving the existing ones, exploiting the potential of computational design and digital manufacturing devices.
Luigi Malomo
Digital Heritage
Computer Graphcis for supporting the study, documentation, management, restoration, and promotion of Cultural Heritage. On-field digitization campaigns. Open Source software tools for the CH field.
Marco Callieri
Enviromental Monitoring
This line of research is focused on the development of algorithms and tools based on AI and geometry processing of 3D data aimed at protecting biodiversity and support underwater biological and ecological analysis of visual data.
Gaia Pavoni
,
Massimiliano Corsini
Geometry Processing
Research on the foundational themes of Computer graphis like quad meshing, texture parametrization, Hexahedral Meshing, etc. has been always one of the basic line of our lab.
Paolo Cignoni
Rendering and Advanced UI
Rendering techniques to improve the use and understanding of raw 3D acquired data. Development of new user interface for the innovative interaction with virtual datasets and 3D printed replicas.
Gianpaolo Palma
Visual AI
At the Visual Computing Lab we study new methods in Visual AI, the discipline that teaches machines to make sense of and act on visual data. Our research in Visual AI encompasses different formats – from images and videos to RTI and 3D surfaces – and applications – from AI-assisted 3D object design and architectural geometry to environmental monitoring, from 3D acquisition and reconstruction to Virtual and Augmented Reality.
Daniela Giorgi
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