Abstract
This course surveys several practical
techniques advanced by graphics
and vision researchers for applications
in cultural heritage, archeology,
and art history. Topics include: efficient
techniques for digital capture
of heritage objects, appropriate uses
in the heritage field, an end-to-end
pipeline for processing archeological
reconstructions (with special attention
to incorporating archeological
data and review throughout the
process), how digital techniques
are actually used in cultural heritage
projects, and an honest evaluation
of progress and challenges in this
field.
Course Slides
(more to come...)
- Introduction (PDF)
Cain
- Efficient Traversal of Large Sets of Images in Cultural Heritage (PDF)
Downing
- Simple, Efficient Visualization of Heritage Objects (PDF)
Ward, Glenncross
- Applications of Image-Based Synthesis and HDR Imaging for Heritage Sites and Objects
Debevec
- Low-Cost Resources for Image Synthesis and Image-Based Modeling (PDF)
Cignoni and Debevec
- A Pipeline for Efficiently Reconstructing Heritage Objects From Range Data (PDF (Brown), PDF (Cain))
Brown and Cain
- Frequent pitfalls and Deficiencies in the Use of 3D Acquisition Techniques for Cultural Heritage (PDF)
Cignoni
- Planning a Collaboration in the CH Field (PDF)
Brown
- An honest review and look to the future (PDF)
Cain and Cignoni
Additional Material
Links
(last updated 22/08/2009)