v#include<stdio.h>
v#include<GL/glut.h>
v
vvoid myRedrawFunc()
v{
v glClear(GL_COLOR_BUFFER_BIT);
v // Draw something
v}
vint main(int argc, char
*argv[])
v{
v glutInit(&argc, argv);
v glutCreateWindow("sierp");
v glutDisplayFunc(myRedrawFunc);
v glutMainLoop();
//Passare al SO il controllo.
v}