vFacciamo
una classe derivata da CIMesh e da CSGNode
vclass CSGSphereMesh : public CSGNode,
CIMesh
v{
vpublic:
v float Radius;
v int Parallel;
v int
Meridian;
v CSGSphereMesh(){};
v virtual ~CSGSphereMesh(void){};
v
v virtual
void glDraw(const float DocTime);
v virtual
void XMLWrite(FILE *fp);
v virtual void XMLRead(Xml &xml, CSG *Base);
v};
v