This class represent Game session
This class represent Game session. It contain all the data needed during the game play, active game objects, score, lives and so on.
list<Ast*> ActiveAst
list<GameObj *> ActiveObj
Ship* S
void Update(int dt)
void Draw()
void Clip(Point3f &p)
void CheckCollisions()
void Shoot()
void Start()
void Pause()
void End()
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