Poligoni in OpenGL
•glBegin(mode);
• glVertex3f(x1,y1,z1);
• glVertex3f(x2,y2,z2)
• ...
• glEnd();
•
•il parametro mode può assumere i seguenti valori:
•GL_POINTS,
•GL_LINES, GL_LINE_STRIP, GL_LINE_LOOP,
•GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN
•GL_QUADS, GL_QUAD_STRIP, GL_POLYGON
•