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A sample prototype use

Creating new node types
A sample prototype use
  • Body needed:
  • A ball shape inside a transform
  • An animation clock
  • A bouncing ball program script
  • Routes connecting it all together
  • PROTO BouncingBall [
        . . .
    ] {
        DEF Ball Transform {
            children [
                Shape { . . . }
            ]
        }
        DEF Clock   TimeSensor { . . . }
        DEF Bouncer Script { . . . }
        ROUTE . . .
    }