•void CGlwrapperView::OnDestroy()
•{
• SetGL();
• glFinish();
• wglMakeCurrent(NULL, NULL);
• if (m_hrc) ::wglDeleteContext(m_hrc);
• if (m_pOldPalette)
• m_pDC->SelectPalette(m_pOldPalette, FALSE);
• if (m_pDC) delete m_pDC;
• m_glOwner = NULL;
• CView::OnDestroy();
•}