15/03/01
Claudio Rocchini, Visual Computing Group
21
Create (4/5)
•// Crea e setta il contesto OPENGL
•m_hrc = wglCreateContext(
• m_pDC->GetSafeHdc());
•if(m_hrc==NULL)
•{
• AfxMessageBox("OpenGL contest fail");
• return FALSE;
•}