Provides custom behavior during actions
Provides custom behavior during actions. This node provides a general mechanism for inserting callback functions into a scene graph. The callback function is specified with the method SetCallback. The user may access the current traversal status of the current action.
void GL() const
char* Name() const
void Render( grStatus & status )
void Select( grStatus & status )
void SetCallback( grCallbackFun * const cb )
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