Cylinder shape node
Cylinder shape node. This node draws a cylinder oriented along the z-axis. The base of the cylinder is placed at z = 0, and the top at z = height. Like a sphere, a cylinder is subdivided around the z-axis into slices, and along the z-axis into stacks.
void GL() const
char* Name( void ) const
void Render( grStatus & status )
void Select( grStatus & status )
double baseRadius
double topRadius
double height
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