The FilterGLDisp class.
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#include <filter_disp.hpp>
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| FilterGLDisp () |
| FilterGLDisp. More...
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void | update (float sigma, float sigma_s, float sigma_r, bool bUse, bool bLeft) |
| update More...
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| FilterGL () |
| FilterGL. More...
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| ~FilterGL () |
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void | release () |
| release More...
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virtual void | releaseAux () |
| releaseAux More...
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void | setFbo (Fbo *fbo) |
| setFbo More...
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virtual Fbo * | getFbo () |
| getFbo More...
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virtual void | OutputSize (ImageGLVec imgIn, int &width, int &height, int &channels, int &frames) |
| OutputSize. More...
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void | insertFilter (FilterGL *flt) |
| insertFilter More...
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void | setTarget (GLenum target) |
| setTarget More...
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virtual void | changePass (int pass, int tPass) |
| changePass More...
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virtual ImageGL * | setupAux (ImageGLVec imgIn, ImageGL *imgOut) |
| setupAux More...
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ImageGL * | allocateOutputMemory (ImageGLVec imgIn, ImageGL *imgOut, bool bDelete) |
| allocateOutputMemory More...
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virtual void | bindTechnique () |
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virtual void | unbindTechnique () |
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virtual ImageGL * | Process (ImageGLVec imgIn, ImageGL *imgOut) |
| Process. More...
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◆ FilterGLDisp()
pic::FilterGLDisp::FilterGLDisp |
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◆ execute()
static ImageGL* pic::FilterGLDisp::execute |
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std::string |
nameLeft, |
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std::string |
nameRight, |
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std::string |
nameDisp, |
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std::string |
nameOut |
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inlinestatic |
execute
- Parameters
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nameLeft | |
nameRight | |
nameDisp | |
nameOut | |
- Returns
◆ initShaders()
void pic::FilterGLDisp::initShaders |
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◆ update()
void pic::FilterGLDisp::update |
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float |
sigma, |
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float |
sigma_s, |
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float |
sigma_r, |
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bool |
bUse, |
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bool |
bLeft |
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update
- Parameters
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sigma | |
sigma_s | |
sigma_r | |
bUse | |
bLeft | |
◆ sigma
float pic::FilterGLDisp::sigma |
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◆ sigma_r
float pic::FilterGLDisp::sigma_r |
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◆ sigma_s
float pic::FilterGLDisp::sigma_s |
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The documentation for this class was generated from the following file:
- C:/Users/Francesco/Documents/GitHub/piccante/include/gl/filtering/filter_disp.hpp