allocateOutputMemory(ImageGLVec imgIn, ImageGL *imgOut, bool bDelete) | pic::pic::FilterGL | inline |
bDelete | pic::pic::FilterGL | |
bFboOwn | pic::pic::FilterGL | protected |
bindTechnique() | pic::pic::FilterGL | inlinevirtual |
changePass(int pass, int tPass) | pic::pic::FilterGL | inlinevirtual |
fbo | pic::pic::FilterGL | protected |
FilterGL() | pic::pic::FilterGL | inline |
FilterGLBilateral3DS(float sigma_s, float sigma_r, float sigma_t) | pic::FilterGLBilateral3DS | |
filters | pic::pic::FilterGL | |
fragment_source | pic::pic::FilterGL | |
FragmentShader() | pic::FilterGLBilateral3DS | protected |
frame | pic::FilterGLBilateral3DS | protected |
gammaCorrection(std::string fragment_source, bool bGammaCorrection) | pic::pic::FilterGL | inlinestatic |
geometry_source | pic::pic::FilterGL | |
getFbo() | pic::pic::FilterGL | inlinevirtual |
getFrame() | pic::FilterGLBilateral3DS | inline |
imageRand | pic::FilterGLBilateral3DS | protected |
initShaders() | pic::FilterGLBilateral3DS | protected |
insertFilter(FilterGL *flt) | pic::pic::FilterGL | inline |
kernelSizeTime | pic::FilterGLBilateral3DS | protected |
ms | pic::FilterGLBilateral3DS | protected |
nextFrame() | pic::FilterGLBilateral3DS | inline |
OutputSize(ImageGLVec imgIn, int &width, int &height, int &channels, int &frames) | pic::pic::FilterGL | inlinevirtual |
param | pic::pic::FilterGL | protected |
Process(ImageGLVec imgIn, ImageGL *imgOut) | pic::FilterGLBilateral3DS | |
pic::pic::FilterGL::Process(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGL | inlinevirtual |
quad | pic::pic::FilterGL | protected |
release() | pic::pic::FilterGL | inline |
releaseAux() | pic::pic::FilterGL | inlinevirtual |
setFbo(Fbo *fbo) | pic::pic::FilterGL | inline |
setFrame(int frame) | pic::FilterGLBilateral3DS | inline |
setTarget(GLenum target) | pic::pic::FilterGL | inline |
setUniform() | pic::FilterGLBilateral3DS | |
setupAux(ImageGLVec imgIn, ImageGL *imgOut) | pic::pic::FilterGL | inlinevirtual |
sigma_r | pic::FilterGLBilateral3DS | protected |
sigma_s | pic::FilterGLBilateral3DS | protected |
sigma_t | pic::FilterGLBilateral3DS | protected |
sigmar2 | pic::FilterGLBilateral3DS | protected |
sigmas2 | pic::FilterGLBilateral3DS | protected |
sigmat2 | pic::FilterGLBilateral3DS | protected |
target | pic::pic::FilterGL | protected |
technique | pic::pic::FilterGL | protected |
unbindTechnique() | pic::pic::FilterGL | inlinevirtual |
update(float sigma_s, float sigma_r, float sigma_t) | pic::FilterGLBilateral3DS | |
vertex_source | pic::pic::FilterGL | |
~FilterGL() | pic::pic::FilterGL | inline |
~FilterGLBilateral3DS() | pic::FilterGLBilateral3DS | |