The PushPullGL class.
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#include <display.hpp>
◆ PushPullGL()
pic::pic::PushPullGL::PushPullGL |
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inline |
◆ ~PushPullGL()
pic::pic::PushPullGL::~PushPullGL |
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inline |
◆ execute()
Execute.
- Parameters
-
- Returns
◆ Process()
Process computes push-pull.
- Parameters
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- Returns
◆ release()
void pic::pic::PushPullGL::release |
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inlineprotected |
◆ update()
void pic::pic::PushPullGL::update |
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float * |
value, |
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float |
threshold = 1e-6f |
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inline |
◆ flt_down
◆ flt_up
◆ stack
The documentation for this class was generated from the following file:
- C:/Users/Francesco/Documents/GitHub/piccante/include/util/gl/display.hpp