PICCANTE  0.4
The hottest HDR imaging library!
Public Member Functions | Protected Member Functions | List of all members
pic::FilterGLConv1D Class Reference

The FilterGLConv1D class. More...

#include <filter_conv_1d.hpp>

Inheritance diagram for pic::FilterGLConv1D:
pic::pic::FilterGL1D pic::pic::FilterGL

Public Member Functions

 FilterGLConv1D ()
 FilterGLConv1D. More...
 
 FilterGLConv1D (ImageGL *weights, int direction, GLenum target)
 FilterGLConv1D. More...
 
 ~FilterGLConv1D ()
 
void setUniformAux ()
 setUniformAux More...
 
- Public Member Functions inherited from pic::pic::FilterGL1D
 FilterGL1D (int direction, GLenum target)
 FilterGL1D. More...
 
 ~FilterGL1D ()
 
void changePass (int pass, int tPass)
 changePass More...
 
void setUniform ()
 setUniform More...
 
void setSlice (int slice)
 setSlice More...
 
void setSlice2 (int slice)
 setSlice2 More...
 
ImageGLProcess (ImageGLVec imgIn, ImageGL *imgOut)
 Process. More...
 
- Public Member Functions inherited from pic::pic::FilterGL
 FilterGL ()
 FilterGL. More...
 
 ~FilterGL ()
 
void release ()
 release More...
 
virtual void releaseAux ()
 releaseAux More...
 
void setFbo (Fbo *fbo)
 setFbo More...
 
virtual FbogetFbo ()
 getFbo More...
 
virtual void OutputSize (ImageGLVec imgIn, int &width, int &height, int &channels, int &frames)
 OutputSize. More...
 
void insertFilter (FilterGL *flt)
 insertFilter More...
 
void setTarget (GLenum target)
 setTarget More...
 
virtual ImageGLsetupAux (ImageGLVec imgIn, ImageGL *imgOut)
 setupAux More...
 
ImageGLallocateOutputMemory (ImageGLVec imgIn, ImageGL *imgOut, bool bDelete)
 allocateOutputMemory More...
 
virtual void bindTechnique ()
 
virtual void unbindTechnique ()
 

Protected Member Functions

void FragmentShader ()
 FragmentShader. More...
 
- Protected Member Functions inherited from pic::pic::FilterGL1D
virtual void initShaders ()
 initShaders More...
 

Additional Inherited Members

- Static Public Member Functions inherited from pic::pic::FilterGL
static std::string gammaCorrection (std::string fragment_source, bool bGammaCorrection)
 gammaCorrection More...
 
- Public Attributes inherited from pic::pic::FilterGL
bool bDelete
 
std::vector< FilterGL *> filters
 
std::string vertex_source
 
std::string geometry_source
 
std::string fragment_source
 
- Protected Attributes inherited from pic::pic::FilterGL1D
ImageGLweights
 
int dirs [3]
 
int slice
 
- Protected Attributes inherited from pic::pic::FilterGL
Fbofbo
 
QuadGLquad
 
TechniqueGL technique
 
GLenum target
 
ImageGLVec param
 
bool bFboOwn
 

Detailed Description

The FilterGLConv1D class.

Constructor & Destructor Documentation

◆ FilterGLConv1D() [1/2]

pic::FilterGLConv1D::FilterGLConv1D ( )

◆ FilterGLConv1D() [2/2]

pic::FilterGLConv1D::FilterGLConv1D ( ImageGL weights,
int  direction,
GLenum  target 
)

FilterGLConv1D.

Parameters
weights
direction
target

◆ ~FilterGLConv1D()

pic::FilterGLConv1D::~FilterGLConv1D ( )

Member Function Documentation

◆ FragmentShader()

void pic::FilterGLConv1D::FragmentShader ( )
protectedvirtual

FragmentShader.

Reimplemented from pic::pic::FilterGL1D.

◆ setUniformAux()

void pic::FilterGLConv1D::setUniformAux ( )
inlinevirtual

setUniformAux

Returns

Reimplemented from pic::pic::FilterGL1D.


The documentation for this class was generated from the following file: