Tutorials Demo


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Tutorial 5 - Animations And Transformation Stack

Description

This tutorial provides an example to how to draw a basic 3D mesh (representing a colored cube) with some SpiderGL animation features.
It also introduce the library tool transformation stack, able to operate three different kinds of matrix stack: projection, view and model.

Controls

Select the canvas and press:
"1" for solid rendering.
"2" for wireframe rendering.
"3" for vertex rendering.
"B" to begin the animation.
"S" to stop the animation.
"A" to increase the frame rate.
"Z" to decrease the frame rate.

Log