Tutorials Demo


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Refer to this page for a quick HOWTO.


Tutorial 8 - The Frame Buffer

Description

This tutorial provides a simple example of use of the SpiderGL frame buffer, showing how to render a 3D scene on a texture (in this particular case a textured triangle on a blue texture).

Controls

Select the canvas and press:
"N" to rotate the panel left.
"M" to rotate the panel right.

Log