Tutorials Demo


A WebGL-enabled browser is needed to run the tutorials.
Refer to this page for a quick HOWTO.


Tutorial 9 - Model, Technique and Renderer

Description

This tutorial introduce an example of use of the SpiderGL tools Model, Model Renderer and Technique, showing how it can be simple with them to draw and operate the animations of multiple objects (here five colored cube) simultaneously on the scene.

Controls

Select the canvas and press:
"1" for solid rendering.
"2" for wireframe rendering.
"3" for vertex rendering.
"B" to begin the animation.
"S" to stop the animation.
"A" to increase the frame rate.
"Z" to decrease the frame rate.

Log