Built-In Namespace _global_
Field Attributes | Field Name and Description |
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*******************************************************************
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In Mozilla, sign of delta is different than in IE.
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***********************************************************
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******************************************************
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*******************************************************************
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*****************************************************
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*******************************************************************
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Method Attributes | Method Name and Description |
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_SglCanvasManager(canvasID, handler, updateRate)
*******************************************************************
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_sglConsolidateOptions(fullOptions, usedOptions)
*******************************************************************
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******************************************************
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_sglManageCanvas(canvasID, handler, updateRate)
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_sglManageCanvasOnLoad(canvasID, handler, updateRate)
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_sglUnmanageCanvas(canvasID)
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_sglUnmanageCanvasOnLoad(canvasID)
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sglAbs(x)
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sglAcos(x)
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sglAddM4(a, b)
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sglAddM4S(m, s)
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sglAddSM4(s, m)
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sglAddSV2(s, v)
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sglAddSV3(s, v)
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sglAddSV4(s, v)
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sglAddV2(u, v)
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sglAddV2S(v, s)
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sglAddV3(u, v)
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sglAddV3S(v, s)
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sglAddV4(u, v)
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sglAddV4S(v, s)
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sglAsin(x)
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sglAtan(x)
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sglAtan2(y, x)
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sglBoxVisibility(modelViewProjectionMatrix, boxMin, boxMax)
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sglBufferFromData(gl, target, values, options)
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sglCeil(x)
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sglClamp(x, min, max)
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sglCompDivM4(a, b)
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sglCompMulM4(a, b)
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sglCos(x)
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sglCrossV2(u, v)
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sglCrossV3(u, v)
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sglDegToRad(x)
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sglDiagM4C(m00, m11, m22, m33)
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sglDiagM4S(s)
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sglDiagM4V(d)
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sglDivM4S(m, s)
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sglDivSM4(s, m)
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sglDivSV2(s, v)
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sglDivSV3(s, v)
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sglDivSV4(s, v)
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sglDivV2(u, v)
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sglDivV2S(v, s)
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sglDivV3(u, v)
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sglDivV3S(v, s)
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sglDivV4(u, v)
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sglDivV4S(v, s)
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sglDotV2(u, v)
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sglDotV3(u, v)
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sglDotV4(u, v)
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sglDupM4(m)
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sglDupV2(v)
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sglDupV3(v)
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sglDupV4(v)
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sglExp(x)
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sglFloor(x)
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sglFragmentShaderFromSource(gl, src)
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sglFramebufferFromFormats(gl, width, height, colorFormats, depthFormat, stencilFormat, options)
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sglFramebufferFromTargets(gl, colorTargets, depthTarget, stencilTarget, options)
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sglFrustumM4C(left, right, bottom, top, zNear, zFar)
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sglFrustumM4V(fmin, fmax)
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sglGetBufferOptions(gl, options)
*******************************************************************
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sglGetCanvasContext(canvasID)
*******************************************************************
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sglGetColM4(m, c)
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sglGetElemM4(m, row, col)
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sglGetFramebufferOptions(gl, options)
*******************************************************************
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sglGetLines(text)
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sglGetRowM4(m, r)
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sglGetTextureOptions(gl, options)
*******************************************************************
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sglGLTypeFromWebGLArray(gl, wglArray)
***********************************************************
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sglIndexBufferFromData(gl, values, usage)
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*******************************************************************
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sglInverseM4(m)
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sglLengthV2(v)
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sglLengthV3(v)
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sglLengthV4(v)
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sglLoadFile(url, callback)
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sglLog(x)
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sglLookAtM4C(positionX, positionY, positionZ, targetX, targetY, targetZ, upX, upY, upZ)
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sglLookAtM4V(position, target, up)
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sglM4()
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sglM4S(s)
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sglM4toM3(m)
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*******************************************************************
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sglM4V(v)
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sglMulM4(a, b)
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sglMulM4S(m, s)
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sglMulM4V4(m, v)
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sglMulSM4(s, m)
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sglMulSV2(s, v)
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sglMulSV3(s, v)
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sglMulSV4(s, v)
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sglMulV2(u, v)
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sglMulV2S(v, s)
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sglMulV3(u, v)
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sglMulV3S(v, s)
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sglMulV4(u, v)
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sglMulV4S(v, s)
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sglNegM4(m)
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sglNegV2(v)
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sglNegV3(v)
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sglNegV4(v)
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sglNodeText(domNodeID)
*****************************************************
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sglNullifyObject(obj)
*******************************************************************
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sglOneM4()
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sglOneV2()
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sglOneV3()
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sglOneV4()
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sglOrthoM4C(left, right, bottom, top, zNear, zFar)
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sglOrthoM4V(omin, omax)
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sglPerspectiveM4(fovYRad, aspectRatio, zNear, zFar)
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sglPow(x, y)
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sglProgramFromShaders(gl, shaders)
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sglProgramFromSources(gl, vertexSources, fragmentSources)
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sglProjectV4(v)
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sglRadToDeg(x)
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sglRcpM4(m)
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sglRcpV2(v)
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sglRcpV3(v)
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sglRcpV4(v)
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sglRegisterCanvas(canvasID, handler, updateRate)
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sglRenderbufferFromFormat(gl, format, width, height)
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sglRenderMeshPrimitives(mesh, name, program, streamMapping, uniforms, samplers)
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sglRenderMeshPrimitivesRange(mesh, name, first, count, program, streamMapping, uniforms, samplers)
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sglRotationAngleAxisM4C(angleRad, ax, ay, az)
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sglRotationAngleAxisM4V(angleRad, axis)
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sglScalingM4C(x, y, z)
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sglSetColM4C(m, c, x, y, z, w)
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sglSetColM4S(m, c, s)
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sglSetColM4V(m, c, v)
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sglSetElemM4(m, row, col, value)
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sglSetRowM4C(m, r, x, y, z, w)
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sglSetRowM4S(m, r, s)
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sglSetRowM4V(m, r, v)
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sglShaderFromSource(gl, type, src)
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sglSin(x)
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sglSqrt(x)
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sglSubM4(a, b)
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sglSubM4S(m, s)
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sglSubSM4(s, m)
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sglSubSV2(v, s)
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sglSubSV3(v, s)
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sglSubSV4(v, s)
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sglSubV2(u, v)
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sglSubV2S(v, s)
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sglSubV3(u, v)
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sglSubV3S(v, s)
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sglSubV4(u, v)
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sglSubV4S(v, s)
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sglTan(x)
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sglTexture2DFromData(gl, internalFormat, width, height, sourceFormat, sourceType, texels, options)
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sglTexture2DFromImage(gl, image, options)
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sglTexture2DFromUrl(gl, url, options)
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sglTraceM4(m)
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sglTranslationM4C(x, y, z)
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*******************************************************************
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sglV2()
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sglV2C(x, y)
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sglV2S(s)
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sglV2toV3(v, z)
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sglV2toV4(v, z, w)
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sglV2Undef(v)
*******************************************************************
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sglV2V(v)
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sglV3()
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sglV3C(x, y, z)
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sglV3S(s)
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sglV3toV2(v)
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sglV3toV4(v, w)
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sglV3Undef(v)
*******************************************************************
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sglV3V(v)
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sglV4()
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sglV4C(x, y, z, w)
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sglV4S(s)
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sglV4toV2(v)
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sglV4toV3(v)
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sglV4Undef(v)
*******************************************************************
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sglV4V(v)
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sglVertexBufferFromData(gl, values, usage)
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sglVertexShaderFromSource(gl, src)
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Field Detail
_SGL_RegisteredCanvas
*******************************************************************
Defined in: ui_canvas.js.
Defined in: ui_canvas.js.
delta
In Mozilla, sign of delta is different than in IE.
Also, delta is multiple of 3.
Defined in: ui_canvas.js.
Defined in: ui_canvas.js.
SGL_DefaultStreamMappingPrefix
***********************************************************
Defined in: gl_mesh.js.
Defined in: gl_mesh.js.
SGL_OUTSIDE_FRUSTUM
******************************************************
Defined in: space_util.js.
Defined in: space_util.js.
SGL_PI
*******************************************************************
Defined in: math_base.js.
Defined in: math_base.js.
SGL_REQUEST_FAILED
*****************************************************
Defined in: dom_util.js.
Defined in: dom_util.js.
SGL_VERSION_MAJOR
*******************************************************************
Defined in: lib_base.js.
Defined in: lib_base.js.
Method Detail
_SglCanvasManager(canvasID, handler, updateRate)
*******************************************************************
Defined in: ui_canvas.js.
Defined in: ui_canvas.js.
- Parameters:
- canvasID
- handler
- updateRate
_sglConsolidateOptions(fullOptions, usedOptions)
*******************************************************************
Defined in: gl_objects_lo.js.
Defined in: gl_objects_lo.js.
- Parameters:
- fullOptions
- usedOptions
_SglFrustumPlane()
******************************************************
Defined in: space_util.js.
Defined in: space_util.js.
_sglManageCanvas(canvasID, handler, updateRate)
Defined in: ui_canvas.js.
- Parameters:
- canvasID
- handler
- updateRate
_sglManageCanvasOnLoad(canvasID, handler, updateRate)
Defined in: ui_canvas.js.
- Parameters:
- canvasID
- handler
- updateRate
_sglUnmanageCanvas(canvasID)
Defined in: ui_canvas.js.
- Parameters:
- canvasID
_sglUnmanageCanvasOnLoad(canvasID)
Defined in: ui_canvas.js.
- Parameters:
- canvasID
sglAbs(x)
Defined in: math_base.js.
- Parameters:
- x
sglAcos(x)
Defined in: math_base.js.
- Parameters:
- x
sglAddM4(a, b)
Defined in: math_linear_lo.js.
- Parameters:
- a
- b
sglAddM4S(m, s)
Defined in: math_linear_lo.js.
- Parameters:
- m
- s
sglAddSM4(s, m)
Defined in: math_linear_lo.js.
- Parameters:
- s
- m
sglAddSV2(s, v)
Defined in: math_linear_lo.js.
- Parameters:
- s
- v
sglAddSV3(s, v)
Defined in: math_linear_lo.js.
- Parameters:
- s
- v
sglAddSV4(s, v)
Defined in: math_linear_lo.js.
- Parameters:
- s
- v
sglAddV2(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglAddV2S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglAddV3(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglAddV3S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglAddV4(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglAddV4S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglAsin(x)
Defined in: math_base.js.
- Parameters:
- x
sglAtan(x)
Defined in: math_base.js.
- Parameters:
- x
sglAtan2(y, x)
Defined in: math_base.js.
- Parameters:
- y
- x
sglBoxVisibility(modelViewProjectionMatrix, boxMin, boxMax)
Defined in: space_util.js.
- Parameters:
- modelViewProjectionMatrix
- boxMin
- boxMax
sglBufferFromData(gl, target, values, options)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- target
- values
- options
sglCeil(x)
Defined in: math_base.js.
- Parameters:
- x
sglClamp(x, min, max)
Defined in: math_base.js.
- Parameters:
- x
- min
- max
sglCompDivM4(a, b)
Defined in: math_linear_lo.js.
- Parameters:
- a
- b
sglCompMulM4(a, b)
Defined in: math_linear_lo.js.
- Parameters:
- a
- b
sglCos(x)
Defined in: math_base.js.
- Parameters:
- x
sglCrossV2(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglCrossV3(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglDegToRad(x)
Defined in: math_base.js.
- Parameters:
- x
sglDeterminantM4(m)
Defined in: math_linear_lo.js.
- Parameters:
- m
sglDiagM4C(m00, m11, m22, m33)
Defined in: math_linear_lo.js.
- Parameters:
- m00
- m11
- m22
- m33
sglDiagM4S(s)
Defined in: math_linear_lo.js.
- Parameters:
- s
sglDiagM4V(d)
Defined in: math_linear_lo.js.
- Parameters:
- d
sglDivM4S(m, s)
Defined in: math_linear_lo.js.
- Parameters:
- m
- s
sglDivSM4(s, m)
Defined in: math_linear_lo.js.
- Parameters:
- s
- m
sglDivSV2(s, v)
Defined in: math_linear_lo.js.
- Parameters:
- s
- v
sglDivSV3(s, v)
Defined in: math_linear_lo.js.
- Parameters:
- s
- v
sglDivSV4(s, v)
Defined in: math_linear_lo.js.
- Parameters:
- s
- v
sglDivV2(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglDivV2S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglDivV3(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglDivV3S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglDivV4(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglDivV4S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglDotV2(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglDotV3(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglDotV4(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglDupM4(m)
Defined in: math_linear_lo.js.
- Parameters:
- m
sglDupV2(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglDupV3(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglDupV4(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglExp(x)
Defined in: math_base.js.
- Parameters:
- x
sglFinalize()
Defined in: lib_base.js.
sglFloor(x)
Defined in: math_base.js.
- Parameters:
- x
sglFragmentShaderFromSource(gl, src)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- src
sglFramebufferFromFormats(gl, width, height, colorFormats, depthFormat, stencilFormat, options)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- width
- height
- colorFormats
- depthFormat
- stencilFormat
- options
sglFramebufferFromTargets(gl, colorTargets, depthTarget, stencilTarget, options)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- colorTargets
- depthTarget
- stencilTarget
- options
sglFrustumM4C(left, right, bottom, top, zNear, zFar)
Defined in: math_linear_lo.js.
- Parameters:
- left
- right
- bottom
- top
- zNear
- zFar
sglFrustumM4V(fmin, fmax)
Defined in: math_linear_lo.js.
- Parameters:
- fmin
- fmax
sglGetBufferOptions(gl, options)
*******************************************************************
Defined in: gl_objects_lo.js.
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- options
sglGetCanvasContext(canvasID)
*******************************************************************
Defined in: ui_canvas.js.
Defined in: ui_canvas.js.
- Parameters:
- canvasID
sglGetColM4(m, c)
Defined in: math_linear_lo.js.
- Parameters:
- m
- c
sglGetElemM4(m, row, col)
Defined in: math_linear_lo.js.
- Parameters:
- m
- row
- col
sglGetFramebufferOptions(gl, options)
*******************************************************************
Defined in: gl_objects_lo.js.
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- options
sglGetLines(text)
Defined in: dom_util.js.
- Parameters:
- text
sglGetRowM4(m, r)
Defined in: math_linear_lo.js.
- Parameters:
- m
- r
sglGetTextureOptions(gl, options)
*******************************************************************
Defined in: gl_objects_lo.js.
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- options
sglGLTypeFromWebGLArray(gl, wglArray)
***********************************************************
Defined in: gl_mesh.js.
Defined in: gl_mesh.js.
- Parameters:
- gl
- wglArray
sglIdentityM4()
Defined in: math_linear_lo.js.
sglIndexBufferFromData(gl, values, usage)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- values
- usage
sglInitialize()
*******************************************************************
Defined in: lib_base.js.
Defined in: lib_base.js.
sglInverseM4(m)
Defined in: math_linear_lo.js.
- Parameters:
- m
sglIsIdentityM4(m)
Defined in: math_linear_lo.js.
- Parameters:
- m
sglLengthV2(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglLengthV3(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglLengthV4(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglLoadFile(url, callback)
Defined in: dom_util.js.
- Parameters:
- url
- callback
sglLog(x)
Defined in: math_base.js.
- Parameters:
- x
sglLookAtM4C(positionX, positionY, positionZ, targetX, targetY, targetZ, upX, upY, upZ)
Defined in: math_linear_lo.js.
- Parameters:
- positionX
- positionY
- positionZ
- targetX
- targetY
- targetZ
- upX
- upY
- upZ
sglLookAtM4V(position, target, up)
Defined in: math_linear_lo.js.
- Parameters:
- position
- target
- up
sglM4()
Defined in: math_linear_lo.js.
sglM4S(s)
Defined in: math_linear_lo.js.
- Parameters:
- s
sglM4toM3(m)
Defined in: math_linear_lo.js.
- Parameters:
- m
sglM4Undef()
*******************************************************************
Defined in: math_linear_lo.js.
Defined in: math_linear_lo.js.
sglM4V(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglMulM4(a, b)
Defined in: math_linear_lo.js.
- Parameters:
- a
- b
sglMulM4S(m, s)
Defined in: math_linear_lo.js.
- Parameters:
- m
- s
sglMulM4V4(m, v)
Defined in: math_linear_lo.js.
- Parameters:
- m
- v
sglMulSM4(s, m)
Defined in: math_linear_lo.js.
- Parameters:
- s
- m
sglMulSV2(s, v)
Defined in: math_linear_lo.js.
- Parameters:
- s
- v
sglMulSV3(s, v)
Defined in: math_linear_lo.js.
- Parameters:
- s
- v
sglMulSV4(s, v)
Defined in: math_linear_lo.js.
- Parameters:
- s
- v
sglMulV2(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglMulV2S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglMulV3(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglMulV3S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglMulV4(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglMulV4S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglNegM4(m)
Defined in: math_linear_lo.js.
- Parameters:
- m
sglNegV2(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglNegV3(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglNegV4(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglNodeText(domNodeID)
*****************************************************
Defined in: dom_util.js.
Defined in: dom_util.js.
- Parameters:
- domNodeID
sglNormalizedV2(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglNormalizedV3(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglNormalizedV4(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglNullifyObject(obj)
*******************************************************************
Defined in: lib_base.js.
Defined in: lib_base.js.
- Parameters:
- obj
sglOneM4()
Defined in: math_linear_lo.js.
sglOneV2()
Defined in: math_linear_lo.js.
sglOneV3()
Defined in: math_linear_lo.js.
sglOneV4()
Defined in: math_linear_lo.js.
sglOrthoM4C(left, right, bottom, top, zNear, zFar)
Defined in: math_linear_lo.js.
- Parameters:
- left
- right
- bottom
- top
- zNear
- zFar
sglOrthoM4V(omin, omax)
Defined in: math_linear_lo.js.
- Parameters:
- omin
- omax
sglPerspectiveM4(fovYRad, aspectRatio, zNear, zFar)
Defined in: math_linear_lo.js.
- Parameters:
- fovYRad
- aspectRatio
- zNear
- zFar
sglPow(x, y)
Defined in: math_base.js.
- Parameters:
- x
- y
sglProgramFromShaders(gl, shaders)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- shaders
sglProgramFromSources(gl, vertexSources, fragmentSources)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- vertexSources
- fragmentSources
sglProjectV4(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglRadToDeg(x)
Defined in: math_base.js.
- Parameters:
- x
sglRcpM4(m)
Defined in: math_linear_lo.js.
- Parameters:
- m
sglRcpV2(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglRcpV3(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglRcpV4(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglRegisterCanvas(canvasID, handler, updateRate)
Defined in: ui_canvas.js.
- Parameters:
- canvasID
- handler
- updateRate
sglRenderbufferFromFormat(gl, format, width, height)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- format
- width
- height
sglRenderMeshPrimitives(mesh, name, program, streamMapping, uniforms, samplers)
Defined in: gl_mesh.js.
- Parameters:
- mesh
- name
- program
- streamMapping
- uniforms
- samplers
sglRenderMeshPrimitivesRange(mesh, name, first, count, program, streamMapping, uniforms, samplers)
Defined in: gl_mesh.js.
- Parameters:
- mesh
- name
- first
- count
- program
- streamMapping
- uniforms
- samplers
sglRotationAngleAxisM4C(angleRad, ax, ay, az)
Defined in: math_linear_lo.js.
- Parameters:
- angleRad
- ax
- ay
- az
sglRotationAngleAxisM4V(angleRad, axis)
Defined in: math_linear_lo.js.
- Parameters:
- angleRad
- axis
sglScalingM4C(x, y, z)
Defined in: math_linear_lo.js.
- Parameters:
- x
- y
- z
sglScalingM4S(s)
Defined in: math_linear_lo.js.
- Parameters:
- s
sglScalingM4V(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglSetColM4C(m, c, x, y, z, w)
Defined in: math_linear_lo.js.
- Parameters:
- m
- c
- x
- y
- z
- w
sglSetColM4S(m, c, s)
Defined in: math_linear_lo.js.
- Parameters:
- m
- c
- s
sglSetColM4V(m, c, v)
Defined in: math_linear_lo.js.
- Parameters:
- m
- c
- v
sglSetElemM4(m, row, col, value)
Defined in: math_linear_lo.js.
- Parameters:
- m
- row
- col
- value
sglSetRowM4C(m, r, x, y, z, w)
Defined in: math_linear_lo.js.
- Parameters:
- m
- r
- x
- y
- z
- w
sglSetRowM4S(m, r, s)
Defined in: math_linear_lo.js.
- Parameters:
- m
- r
- s
sglSetRowM4V(m, r, v)
Defined in: math_linear_lo.js.
- Parameters:
- m
- r
- v
sglShaderFromSource(gl, type, src)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- type
- src
sglSin(x)
Defined in: math_base.js.
- Parameters:
- x
sglSqLengthV2(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglSqLengthV3(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglSqLengthV4(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglSqrt(x)
Defined in: math_base.js.
- Parameters:
- x
sglSubM4(a, b)
Defined in: math_linear_lo.js.
- Parameters:
- a
- b
sglSubM4S(m, s)
Defined in: math_linear_lo.js.
- Parameters:
- m
- s
sglSubSM4(s, m)
Defined in: math_linear_lo.js.
- Parameters:
- s
- m
sglSubSV2(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglSubSV3(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglSubSV4(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglSubV2(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglSubV2S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglSubV3(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglSubV3S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglSubV4(u, v)
Defined in: math_linear_lo.js.
- Parameters:
- u
- v
sglSubV4S(v, s)
Defined in: math_linear_lo.js.
- Parameters:
- v
- s
sglTan(x)
Defined in: math_base.js.
- Parameters:
- x
sglTexture2DFromData(gl, internalFormat, width, height, sourceFormat, sourceType, texels, options)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- internalFormat
- width
- height
- sourceFormat
- sourceType
- texels
- options
sglTexture2DFromImage(gl, image, options)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- image
- options
sglTexture2DFromUrl(gl, url, options)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- url
- options
sglTraceM4(m)
Defined in: math_linear_lo.js.
- Parameters:
- m
sglTranslationM4C(x, y, z)
Defined in: math_linear_lo.js.
- Parameters:
- x
- y
- z
sglTranslationM4S(s)
Defined in: math_linear_lo.js.
- Parameters:
- s
sglTranslationM4V(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglTransposeM4(m)
Defined in: math_linear_lo.js.
- Parameters:
- m
sglUnimplemented()
Defined in: lib_base.js.
sglUnknown()
*******************************************************************
Defined in: lib_base.js.
Defined in: lib_base.js.
sglUnsupported()
Defined in: lib_base.js.
sglV2()
Defined in: math_linear_lo.js.
sglV2C(x, y)
Defined in: math_linear_lo.js.
- Parameters:
- x
- y
sglV2S(s)
Defined in: math_linear_lo.js.
- Parameters:
- s
sglV2toV3(v, z)
Defined in: math_linear_lo.js.
- Parameters:
- v
- z
sglV2toV4(v, z, w)
Defined in: math_linear_lo.js.
- Parameters:
- v
- z
- w
sglV2Undef(v)
*******************************************************************
Defined in: math_linear_lo.js.
Defined in: math_linear_lo.js.
- Parameters:
- v
sglV2V(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglV3()
Defined in: math_linear_lo.js.
sglV3C(x, y, z)
Defined in: math_linear_lo.js.
- Parameters:
- x
- y
- z
sglV3S(s)
Defined in: math_linear_lo.js.
- Parameters:
- s
sglV3toV2(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglV3toV4(v, w)
Defined in: math_linear_lo.js.
- Parameters:
- v
- w
sglV3Undef(v)
*******************************************************************
Defined in: math_linear_lo.js.
Defined in: math_linear_lo.js.
- Parameters:
- v
sglV3V(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglV4()
Defined in: math_linear_lo.js.
sglV4C(x, y, z, w)
Defined in: math_linear_lo.js.
- Parameters:
- x
- y
- z
- w
sglV4S(s)
Defined in: math_linear_lo.js.
- Parameters:
- s
sglV4toV2(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglV4toV3(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglV4Undef(v)
*******************************************************************
Defined in: math_linear_lo.js.
Defined in: math_linear_lo.js.
- Parameters:
- v
sglV4V(v)
Defined in: math_linear_lo.js.
- Parameters:
- v
sglVertexBufferFromData(gl, values, usage)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- values
- usage
sglVertexShaderFromSource(gl, src)
Defined in: gl_objects_lo.js.
- Parameters:
- gl
- src
sglZeroM4()
Defined in: math_linear_lo.js.
sglZeroV2()
Defined in: math_linear_lo.js.
sglZeroV3()
Defined in: math_linear_lo.js.
sglZeroV4()
Defined in: math_linear_lo.js.