General rendering settings
General rendering settings. This node specifies a set of general rendering setting: the shade model (GL_FLAT = faces are flat, GL_SMOOTH), the front face definition (GL_CCW = the front is the counter clock-wise order, GL_CW = the front is the clock-wise order) and the cull-face method (GL_FRONT = the front is culled, GL_BACK = the back is culled).
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