Abstract base class for all graph nodes
Abstract base class for all graph nodes. This is the abstract base class from wich all scene node classes are derived.
void Render( grStatus & status ) Node traversal for rendering (pure virtual) void Select( grStatus & status ) Node traversal for selection grNode* FindByName( const GLuint name ) Find node by opengl name. Returns:This function return this if the node name is name, 0 otherwise.
void Select( grStatus & status ) Node traversal for selection grNode* FindByName( const GLuint name ) Find node by opengl name. Returns:This function return this if the node name is name, 0 otherwise.
grNode* FindByName( const GLuint name ) Find node by opengl name. Returns:This function return this if the node name is name, 0 otherwise.
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