Scene rotation: the coordinate represents the axis of rotation
Inheritance:
Public Fields
-
GLfloat angle
- Rotation angle
Public Methods
-
grRotationf()
- Default constructor
-
char* Name() const
- see grNode
Public Fields
-
GLenum mode
Inherited from grNode:
Public Methods
-
void Render( grStatus & status )
-
void Select( grStatus & status )
-
grNode* FindByName( const GLuint name )
Inherited from Coord3f:
Public Fields
-
float x
Public Methods
-
Coord3f& operator = ( Coord3f const & v)
-
Coord3f& Set( const float X, const float Y, const float Z )
-
Coord3f& Get( float & X, float & Y, float & Z )
-
float& operator [] ( const int i )
-
float& operator [] ( const int i ) const
-
Coord3f operator + ( Coord3f const & v) const
-
Coord3f operator - ( Coord3f const & v) const
-
Coord3f operator * ( const float s ) const
-
Coord3f operator / ( const float s ) const
-
float Norm( void ) const
-
float Norm2( void ) const
-
float operator * ( Coord3f const & v ) const
-
Coord3f operator ^ ( Coord3f const & v ) const
-
Coord3f& operator += ( Coord3f const & v)
-
Coord3f& operator -= ( Coord3f const & v)
-
Coord3f& operator *= ( const float s )
-
Coord3f& operator /= ( const float s )
-
Coord3f& Scale3( const float sx, const float sy, const float sz )
-
Coord3f& Normalize( void )
-
bool operator == ( Coord3f const & v ) const
-
bool operator != ( Coord3f const & v ) const
-
bool eq( Coord3f const & v, const float eps ) const
-
bool neq( Coord3f const & v, const float eps ) const
-
bool operator < ( Coord3f const & v ) const
-
bool operator > ( Coord3f const & v ) const
-
bool operator <= ( Coord3f const & v ) const
-
bool operator >= ( Coord3f const & v ) const
-
int Read( FILE *fp )
-
int Write( FILE *fp ) const
-
int ReadBin( FILE *fp )
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int WriteBin( FILE *fp ) const
-
double Hash( void ) const
-
float Dist( Coord3f const & p ) const
Documentation
Scene rotation: the coordinate represents the axis of rotation
- grRotationf()
- Default constructor
- char* Name() const
- see grNode
- GLfloat angle
- Rotation angle
- This class has no child classes.
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GCR, Graphics Library, VCG, IEI-CNR.