The FilterGLBilateral3DSP class.
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#include <filter_bilateral_3dsp.hpp>
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| FilterGLBilateral3DSP () |
| FilterGLBilateral3DSP. More...
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| FilterGLBilateral3DSP (float sigma_s, float sigma_r, float sigma_t) |
| FilterGLBilateral3DSP. More...
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| ~FilterGLBilateral3DSP () |
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void | releaseAux () |
| releaseAux More...
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void | setFrame (int frame) |
| setFrame More...
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void | update (float sigma_s, float sigma_r, float sigma_t) |
| update More...
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| FilterGLNPasses () |
| FilterGLNPasses. More...
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| ~FilterGLNPasses () |
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void | OutputSize (ImageGLVec imgIn, int &width, int &height, int &frames, int &channels) |
| OutputSize. More...
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Fbo * | getFbo () |
| getFbo More...
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ImageGL * | Process (ImageGLVec imgIn, ImageGL *imgOut) |
| Process. More...
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| FilterGL () |
| FilterGL. More...
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| ~FilterGL () |
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void | release () |
| release More...
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void | setFbo (Fbo *fbo) |
| setFbo More...
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void | insertFilter (FilterGL *flt) |
| insertFilter More...
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void | setTarget (GLenum target) |
| setTarget More...
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virtual void | changePass (int pass, int tPass) |
| changePass More...
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virtual ImageGL * | setupAux (ImageGLVec imgIn, ImageGL *imgOut) |
| setupAux More...
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ImageGL * | allocateOutputMemory (ImageGLVec imgIn, ImageGL *imgOut, bool bDelete) |
| allocateOutputMemory More...
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virtual void | bindTechnique () |
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virtual void | unbindTechnique () |
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◆ FilterGLBilateral3DSP() [1/2]
pic::FilterGLBilateral3DSP::FilterGLBilateral3DSP |
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◆ FilterGLBilateral3DSP() [2/2]
pic::FilterGLBilateral3DSP::FilterGLBilateral3DSP |
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float |
sigma_s, |
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float |
sigma_r, |
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float |
sigma_t |
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◆ ~FilterGLBilateral3DSP()
pic::FilterGLBilateral3DSP::~FilterGLBilateral3DSP |
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◆ execute()
static ImageGL* pic::FilterGLBilateral3DSP::execute |
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std::string |
nameIn, |
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std::string |
nameOut, |
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float |
sigma_s, |
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float |
sigma_r, |
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float |
sigma_t |
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inlinestatic |
execute
- Parameters
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nameIn | |
nameOut | |
sigma_s | |
sigma_r | |
sigma_t | |
- Returns
◆ releaseAux()
void pic::FilterGLBilateral3DSP::releaseAux |
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inlinevirtual |
◆ setFrame()
void pic::FilterGLBilateral3DSP::setFrame |
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int |
frame | ) |
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inline |
◆ update()
void pic::FilterGLBilateral3DSP::update |
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float |
sigma_s, |
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float |
sigma_r, |
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float |
sigma_t |
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◆ filterS
◆ filterT
The documentation for this class was generated from the following file: