Marco Potenziani

Phone: +39 050 315 2927

Istituto di Scienza e Tecnologie dell'Informazione (ISTI)
Consiglio Nazionale delle Ricerche (CNR)
Via Moruzzi, 1
56124 Pisa

Research Staff at CNR-ISTI

ISTI (in English: Institute for Computer Science and Technologies) is an Institute of the Italian National Research Council (CNR) located in Pisa, Italy.

Research Activities

His research interests include the following fields of Computer Graphics:

He has been engaged in several research projects (funded by EU and national agencies) concerning: complex 3D data rendering, interactive graphics, and virtual reality. Cultural Heritage and Scientific Visualization are the main application fields for the methodologies and technologies developed.



Journal Articles

Conference Proceedings

Editorial and Professional Activity

Associate Editor of the ACM Journal on Computing and Cultural Heritage (JOCCH), 2019 - Ongoing.

Served as reviewer for:

  • ACM Journal on Computing and Cultural Heritage (JOCCH), 2018 - Ongoing
  • Computer Applications and Quantitative Methods in Archaeology International Conference (CAA), 2017 - Ongoing
  • Archeomatica, 2016 - Ongoing

Conferences and Lectures

Speaker at the following events:

  • Grafica 3D per i Beni Culturali course (University of Pisa), Mar 2019, Pisa (Italy)
  • PARTHENOS workshop, February 2019, Marseille (France)
  • GCH conference presentation, November 2018, Vienna (Austria)
  • SEAHA training course, April 2018, Pisa (Italy)
  • AFTTER workshop, November 2017, Pisa (Italy)
  • Cultura Digitale seminar (University of Pisa), September 2017, Pisa (Italy)
  • SCCG invited talk, May 2017, Mikulov (Czech Republic)
  • SEAHA training course, March 2017, Pisa (Italy)
  • STAG conference presentation, October 2016, Genova (Italy)
  • IPERION training camp, October 2015, L'Aquila (Italy)
  • DH workshop, September – October 2015, Granada (Spain)
  • ARIADNE summer school, June 2015, Pisa (Italy)
  • Grafica 3D per i Beni Culturali course (University of Pisa), May 2015, Pisa (Italy)
  • CAA workshop, March – April 2015, Siena (Italy)
  • ALS workshop, July 2014, Pisa (Italy)
  • ARIADNE summer school, June 2014, Pisa (Italy)
  • MWF conference presentation, February 2014, Florence (Italy)


He has been engaged in several research projects (funded by EU, national and regional agencies):

  • Mass 3D x CH (Joint Lab CNR-ISTI/CNRS-MAP), 2018 - Ongoing
  • ArchAIDE (ARCHaelogical Automatic Interpretation and Documentation of cEramics), 2018 - Ongoing
  • IPERION CH (Integrated Platform for the European Research Infrastructure ON Culture Heritage), 2015 - Ongoing
  • PARTHENOS (Pooling Activities, Resources and Tools for Heritage E-research Networking, Optimization and Synergies), 2017 - 2018
  • EMOTIVE (Storytelling for Digital Heritage), 2017
  • ARIADNE (Advanced Research Infrastructure for Archaeological Dataset Networking in Europe), 2015 - 2018
  • HARVEST 4D (Harvesting Dynamic 3D Worlds from Commodity Sensor Clouds), 2015 - 2018
  • DARIAH (Digital Research Infrastructure for the Arts and Humanities), 2015
  • V-Must.Net (Virtual Museum Transnational Network), 2013 - 2015



3DHOP (3D Heritage Online Presenter) is a collection of tools and templates for the creation of multimedia interactive Web presentations of digital cultural artifacts. This open source, portable, and easy-to-use system allows interactive visualization of 3D models directly inside HTML pages and the streaming of multiresolution 3D meshes over HTTP, so supporting the exploration of very large models.


SpiderGL is a JavaScript Computer Graphics library aimed at developing Computer Graphics applications for the web platform. It uses WebGL for real-time rendering and provides typical structures and algorithms to developers of 3D graphics web application, without forcing them to comply with some specific paradigm nor preventing low level access to the underlying WebGL graphics layer.


  • 2015 Best Use of DH For Public Engagement (Winner) at the Digital Humanities 2015 Awards for the project "Alchimia di Jackson Pollock / Jackson Pollock: Alchemy in 3D"



PhD in Computer Science from Università degli Studi di Pisa
Thesis title: "Exploring Effective Publishing in the Web3D World"

Master's Degree

Master's Degree in Computer Engineering from Università degli Studi di Siena
Thesis title: "Community Presenter: a Framework for Developing Virtual Museum Applications on the Web"

Bachelor's Degree

Bachelor's Degree in Computer Engineering from Università degli Studi di Siena
Thesis title: "Study and Analysis of the RW2 Algorithm for Graphs Isomorphism"