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Class SpiderGL.Model.Model

The SpiderGL.Model.Model represents a complex geometric model.

Class Summary
Constructor Attributes Constructor Name and Description
 
SpiderGL.Model.Model(gl, descriptor, options)
Creates a SpiderGL.Model.Model.
Fields borrowed from class SpiderGL.Core.ObjectBase:
uid

Method Summary

Method Attributes Method Name and Description
 
 
updateGL(gl, options)
 
 

Class Detail

SpiderGL.Model.Model(gl, descriptor, options)
Creates a SpiderGL.Model.Model. A SpiderGL.Model.Model is a layered data structure that represents a geometric model. Through the model descriptor, it provides the elements needed to form a 3D model, e.g. raw data, semantic bindings, logical sub-structures, and higher level information. Bottom to top, each layer in the stack relies at most on the previous one. While layer flexibility decreases bottom to top, their expressiveness increases.
Parameters:
gl
descriptor
options

Method Detail

  • destroyGL()
  • updateGL(gl, options)
    Parameters:
    gl
    options
  • updateRenderData()
  • updateTypedArrays()